Showing posts with label Code. Show all posts
Showing posts with label Code. Show all posts

15 August 2023

How to contribute to a software development on Git?

e.g.

1. Log in to GitHub, and on this project's page, click "Fork" to your own repository.
2. Clone your repository to your local machine: 

$ git clone https://github.com/xxx/Ansible-VIM-IDE.git

3. Add the original repository as the upstream branch on the master branch: 

$ git remote add upstream https://github.com/Hello-Linux/Ansible-VIM-IDE.git

4. Create a new development branch locally: 

$ git checkout -b dev

5. Make code changes and commit on the development branch: 

$ git add .

$ git commit -am 'xx change description'

6. Switch to the master branch and synchronize with the original repository: 

$ git checkout master

$ git pull upstream master

7. Switch to the dev branch, merge the local master branch (which is now synced with the original repository), resolving any conflicts if needed: 

$ git checkout dev

$ git merge master

8. Push the local dev branch to your remote dev repository: 

$ git push origin dev

9. On your GitHub repository page, click "Compare & pull request" to send a pull request to the original repository.

10. Wait for the original author's response (accept/reject).

24 July 2023

Adding locally hosted code to GitHub

Adding locally hosted code to GitHub


====================================
Adding Locally Hosted Code to GitHub
====================================


Initializing a Git repository
=============================

1. Open Terminal.

2. Navigate to the root directory of your project.

3. Initialize the local directory as a Git repository. By default, the initial branch is called main.

   If you’re using Git 2.28.0 or a later version, you can set the name of the default branch using -b. ::

       $ git init -b main

4. Add the files in your new local repository. This stages them for the first
commit. ::

       # Adds the files in the local repository and stages them for commit. To unstage a file, use 'git reset HEAD YOUR-FILE'.
       $ git add .


5. Commit the files that you've staged in your local repository. ::

       # Commits the tracked changes and prepares them to be pushed to a remote repository. To remove this commit and modify the file, use 'git reset --soft HEAD~1' and commit and add the file again.
       $ git commit -m "First commit"


Importing a Git repository with the command line
================================================

1. Create a new repository on GitHub.com. To avoid errors, do not initialize the new repository with README, license, or gitignore files. You can add these files after your project has been pushed to GitHub. For more information, see "Creating a new repository."

2. At the top of your repository on GitHub.com's Quick Setup page, click to copy the remote repository URL.

3. Open Terminal.

4. Change the current working directory to your local project.

5. Add the URL for the remote repository where your local repository will be pushed. ::

       # Sets the new remote
       $ git remote add origin <REMOTE_URL>
   
       # Verifies the new remote URL
       $ git remote -v

6. Push the changes in your local repository to GitHub.com. ::

       # Pushes the changes in your local repository up to the remote repository you specified as the origin
       $ git push origin main

24 April 2013

HTML code to play flash swf in IE, Chrome, and Firefox

<object width="400" height="40"
classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"
codebase="http://fpdownload.macromedia.com/
pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0">
< param name="SRC" value="bookmark.swf">
< embed src="bookmark.swf" width="400" height="40">
< /embed>
< /object>

HTML code to play WMV video in IE, Chrome and Firefox

Note: Chrome and Firefox would NOT play .wmv

<object width="100%" height="100%"
type="video/x-ms-asf" url="3d.wmv" data="3d.wmv"
classid="CLSID:6BF52A52-394A-11d3-B153-00C04F79FAA6">
<param name="url" value="3d.wmv">
<param name="filename" value="3d.wmv">
<param name="autostart" value="1">
<param name="uiMode" value="full">
<param name="autosize" value="1">
<param name="playcount" value="1">
<embed type="application/x-mplayer2" src="3d.wmv" width="100%" height="100%" autostart="true" showcontrols="true" pluginspage="http://www.microsoft.com/Windows/MediaPlayer/"></embed>
</object>